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Showing posts with the label BikJump

Country Chess Netherlands, first division

BikJump ended at 7th place in Geert Maeckelbergh's Country Chess First Divsion of The Netherlands . After a result like this, I feel the well-known "itch" to go back to work on my chess engine again. But first a few more improvements in Chess for Android. In any case, thanks for running the tournament Geert.

Miscellaneous Updates

Just a few unrelated updates. First, the Android App Review Source website posted a brief online interview with me on developing Android applications. Also, version 2.01 of BikJump ended at second place in the CCC 17th Amateur Series (Division 8) , which opens the possibility of promotion to a higher division. Many thanks to Graham Banks for running this tournament! Finally, Martin Fierz published Checkers Tutor for Android , a strong checkers program for Android.

Back to BikJump

November last year, I posted a blog entry on my progress with "Deep" BikJump, i.e. adding multi-threading to my engine to speedup the search. Due to many distractions, I have not worked on that feature since that posting.... The chess engine bug is starting to itch again, however, so I decided to pick this up. Hopefully I can release a SMP version of BikJump soon!

UCI option: Processors

My attempts to get consensus on standardizing an option to define the number of processors for an UCI engine on talkchess failed miserably, so I simply picked "Processors". The output of the prototype Deep BikJump on the "uci" command is shown below. id name BikJump v2.1P (64-bit) id author Aart J.C. Bik option name Hash type spin default 32 min 1 max 65536 option name NalimovPath type string default option name NalimovCache type spin default 8 min 1 max 2048 option name Ponder type check default true option name Processors type spin default 1 min 1 max 4 uciok I completed the threading toolkit for Linux and MacOS using pthreads and for Windows using the Windows threads. The latter was slightly more elaborate as I found out that CONDITION_VARIABLE (a synchronization primitive) is only supported on Vista, but not XP. Since I want to keep BikJump as portable as possible, I had to rewrite the Windows version using the slightly less elegant, but more widely supported