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Showing posts with the label texture

Board Gradient

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Although I like the wooden board textures that I use for chess and checkers, I was never quite happy with the board texture I used for Reversi for Android (some called it a dirty pool table :-). Therefore, I am trying something new in version 2.3. Instead of using a texture, I use a radial gradient on the board, which gives the impression that the board has been placed under a lamp. This new approach also slightly reduces the size of the binary. Let me know what you think.

More Board Textures

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Now that I am enthusiastic about textures, I also added a board texture to the other games. For Reversi for Android this hopefully also addresses complaints that the board was "too green". For Checkers for Android, I simply reused the coffee table texture, as shown below.