Perft for Checkers for Depth 24
I computed the perft number for 8x8 checkers for depth 24 with the same distributed implementation I used earlier for depths up to 23. Below you see the perft breakdown per move (called "divide") from the initial position for depths 22, 23, and 24.
move divide(22) divide(23) divide(24)
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12-16: 243598269855110 1123463594881857 5192042148594780
11-16: 246743868125768 1131373985922218 5248615918291379
11-15: 209016678583301 984253557821317 4602138522979438
10-15: 215412869777867 1000606302770349 4643700995955222
10-14: 184865466345796 856779998157523 3988937724259353
9-14: 213736468971938 1003310451936358 4712325943133747
9-13: 288999100078322 1337748969176591 6263620622082081
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1602372721738102 7437536860666213 34651381875296000
move divide(22) divide(23) divide(24)
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12-16: 243598269855110 1123463594881857 5192042148594780
11-16: 246743868125768 1131373985922218 5248615918291379
11-15: 209016678583301 984253557821317 4602138522979438
10-15: 215412869777867 1000606302770349 4643700995955222
10-14: 184865466345796 856779998157523 3988937724259353
9-14: 213736468971938 1003310451936358 4712325943133747
9-13: 288999100078322 1337748969176591 6263620622082081
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1602372721738102 7437536860666213 34651381875296000
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