Back to BikJump
November last year, I posted a blog entry on my progress with "Deep" BikJump, i.e. adding multi-threading to my engine to speedup the search. Due to many distractions, I have not worked on that feature since that posting.... The chess engine bug is starting to itch again, however, so I decided to pick this up. Hopefully I can release a SMP version of BikJump soon!