Chess programming is interesting
It took a while, but I now like everything about the new rewritten BikJump better. The code has become much cleaner, bitboards suit me better than the mailbox representation, move generation is much faster (most apparent for 64-bit, but also for 32-bit), the search heuristics are more intuitive, the evaluation function has more chess knowledge, and the new version scores much better on tactical problem test suites. So, can I finally release v2.0? Unfortunately not. Despite all these apparent improvements, BikJump v2.0 still scores less than 50% against BikJump v1.8 in blitz games. I am puzzled. More analysis is required....